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/**
* Called by superclass constructors and pseudoconstructors (clone,
* readObject) before any entries are inserted into the map. Initializes
* the chain.
*重写父类的init()方法(HashMap中的init方法为空),
*该方法在父类的构造方法和Clone、readObject中在插入元素前被调用,
*初始化一个空的双向循环链表,头结点中不保存数据,头结点的下一个节点才开始保存数据。
*/
@Override
void init() {
header = new Entry<>(-1, null, null, null);
header.before = header.after = header;
}
/**
* Transfers all entries to new table array. This method is called
* by superclass resize. It is overridden for performance, as it is
* faster to iterate using our linked list.
*覆写HashMap中的transfer方法,它在父类的resize方法中被调用, 扩容后,将key-value对重新映射到新的newTable中
*重写该方法的目的是为了提高复制的效率, 这里充分利用双向循环链表的特点进行迭代,不用对底层的数组进行for循环。
*/
@Override
void transfer(HashMap.Entry[] newTable, boolean rehash) {
int newCapacity = newTable.length;
for (Entry<K,V> e = header.after; e != header; e = e.after) {
if (rehash)
e.hash = (e.key == null) ? 0 : hash(e.key);
int index = indexFor(e.hash, newCapacity);
e.next = newTable[index];
newTable[index] = e;
}
}}
/**
* Returns <tt>true</tt> if this map maps one or more keys to the
* specified value.
*
*重写写该方法的目的同样是为了提高查询的效率, 利用双向循环链表的特点进行查询,少了对数组的外层for循环
* @param value value whose presence in this map is to be tested
* @return <tt>true</tt> if this map maps one or more keys to the
* specified value
*/
public boolean containsValue(Object value) {
// Overridden to take advantage of faster iterator
if (value==null) {
for (Entry e = header.after; e != header; e = e.after)
if (e.value==null)
return true;
} else {
for (Entry e = header.after; e != header; e = e.after)
if (value.equals(e.value))
return true;
}
return false;
}
/**
* Returns the value to which the specified key is mapped,
* or {@code null} if this map contains no mapping for the key.
*
* <p>More formally, if this map contains a mapping from a key
* {@code k} to a value {@code v} such that {@code (key==null ? k==null :
* key.equals(k))}, then this method returns {@code v}; otherwise
* it returns {@code null}. (There can be at most one such mapping.)
*
* 注意这里的recordAccess方法,
*如果链表中元素的排序规则是按照插入的先后顺序排序的话,该方法什么也不做,
*如果链表中元素的排序规则是按照访问的先后顺序排序的话,则将e移到链表的末尾处。
* <p>A return value of {@code null} does not <i>necessarily</i>
* indicate that the map contains no mapping for the key; it's also
* possible that the map explicitly maps the key to {@code null}.
* The {@link #containsKey containsKey} operation may be used to
* distinguish these two cases.
*/
public V get(Object key) {
Entry<K,V> e = (Entry<K,V>)getEntry(key);
if (e == null)
return null;
e.recordAccess(this);
return e.value;
}
/**
* Removes all of the mappings from this map.
* The map will be empty after this call returns.
* 清空HashMap,并将双向链表还原为只有头结点的空链表
*/
public void clear() {
super.clear();
header.before = header.after = header;
}
/**
* This override alters behavior of superclass put method. It causes newly
* allocated entry to get inserted at the end of the linked list and
* removes the eldest entry if appropriate.
*/
void addEntry(int hash, K key, V value, int bucketIndex) {
super.addEntry(hash, key, value, bucketIndex);
// Remove eldest entry if instructed
Entry<K,V> eldest = header.after;
/**删除最老条目判断*/
if (removeEldestEntry(eldest)) {
removeEntryForKey(eldest.key);
}
}
/**
* This override differs from addEntry in that it doesn't resize the
* table or remove the eldest entry.
*/
void createEntry(int hash, K key, V value, int bucketIndex) {
HashMap.Entry<K,V> old = table[bucketIndex];
Entry<K,V> e = new Entry<>(hash, key, value, old);
table[bucketIndex] = e;
/**每次插入Entry时,都将其移到双向链表的尾部*/
e.addBefore(header);
size++;
}
/**
* Returns <tt>true</tt> if this map should remove its eldest entry.
* This method is invoked by <tt>put</tt> and <tt>putAll</tt> after
* inserting a new entry into the map. It provides the implementor
* with the opportunity to remove the eldest entry each time a new one
* is added. This is useful if the map represents a cache: it allows
* the map to reduce memory consumption by deleting stale entries.
* 如果此Map应删除其最老的条目,则返回<tt> true </ tt>。 在将新条目插入到Map中之后,
* 该方法由<tt> put </ tt>和<tt> putAll </ tt>调用。
* 它为实施者提供每次添加新的条目时删除最老条目的机会。
* 如果地图代表一个缓存,这是非常有用的:它允许地图通过删除陈旧的条目来减少内存消耗。
* <p>Sample use: this override will allow the map to grow up to 100
* entries and then delete the eldest entry each time a new entry is
* added, maintaining a steady state of 100 entries.
* <pre>
* private static final int MAX_ENTRIES = 100;
*
* protected boolean removeEldestEntry(Map.Entry eldest) {
* return size() > MAX_ENTRIES;
* }
* </pre>
*
* <p>This method typically does not modify the map in any way,
* instead allowing the map to modify itself as directed by its
* return value. It <i>is</i> permitted for this method to modify
* the map directly, but if it does so, it <i>must</i> return
* <tt>false</tt> (indicating that the map should not attempt any
* further modification). The effects of returning <tt>true</tt>
* after modifying the map from within this method are unspecified.
*
* <p>This implementation merely returns <tt>false</tt> (so that this
* map acts like a normal map - the eldest element is never removed).
*
* @param eldest The least recently inserted entry in the map, or if
* this is an access-ordered map, the least recently accessed
* entry. This is the entry that will be removed it this
* method returns <tt>true</tt>. If the map was empty prior
* to the <tt>put</tt> or <tt>putAll</tt> invocation resulting
* in this invocation, this will be the entry that was just
* inserted; in other words, if the map contains a single
* entry, the eldest entry is also the newest.
* @return <tt>true</tt> if the eldest entry should be removed
* from the map; <tt>false</tt> if it should be retained.
*/
protected boolean removeEldestEntry(Map.Entry<K,V> eldest) {
return false;
}
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